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Astral Project

For my Interactivity, Immersion, and Media Interface class at RIT, I branched off on my own in order to create a concept document and UI for a game focusing on the insanely interconnected nature of our reality and the experimental fusion of gameplay and player interaction with that reality itself through an in-game economy,charity involvement, crowd-sourcing, relevance-through-evolution narrative, and community discussion and

idea generation.

A WIP concept document including product goal statement, functional specs, personas, use case scenarios, mood boards, UI wireframes, usability test reports, and UI mock-ups can be viewed below. Also note the contextual analysis section was done for the project that I left to pursue this one, and has no relevance to this document other than to show that I and my former teammate did indeed do a contextual analysis.

 

https://www.dropbox.com/s/w3ukq7eci36y08t/DesignDoc.pdf?dl=0

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